Swordsmen Member


Identity: Steelebow
Real Name: Brett Ellis
Hero Type/OCC: Ancient Weapons Master
Experience Level: 1
Current XP/XP Needed for Next Level: 0 / 2,301 (Use Magic XP Chart)

Alignment: Principled
Legal Status: United States citizen with no criminal record
Birth Order/Family Ties: Oldest of three children
Land of Origin: United States
Childhood Environment: Grew up in Kearney, Nebraska
Social/Economic Background: Middle class
Disposition/Personality: Cocky, risk taker, loves women and fame
Insanity: none
Description 6’1", 180 lbs, physically fit, wiry muscular frame. Has light brown hair and brown eyes.

Attributes Bonus
IQ 11 n/a
ME 14 n/a
MA 21 65% Trust/Intimidate
PS 20 + 5 melee damage
PP 24 + 5 to Strike, Parry and Dodge
PE 17 Saving throw bonuses below
PB 12 n/a
Speed 25 n/a

Hit Points 20
SDC 55
PPE 22


Initiative: + 2 / + 3 with thrown weapons
Attacks per melee: 4 / 6 with thrown weapons
Melee Damage bonus: + 5
Critical Strike: Natural 20
Strength Category: Standard
Carrying Capacity: 400 lbs
Lifting Capacity: 800 lbs
Normal Movement Speed: 125 yards per melee round (Spd x 5), 17 mph (HU2 p. 16)
Other Movement Speed:

Hand to Hand Type: MARTIAL ARTS
Natural Strike Bonus (No WP Bonuses): + 5
Natural Parry Bonus (No WP Bonuses): + 6
Dodge Bonus: + 6
Disarm Bonus:
Bonus to Roll w/Impact: + 4
Bonus to Pull Punch: + 3

Weapon Proficiencies:
W.P. name—List totaled bonuses from W.P. only
(Firearms do NOT add Natural Strike bonuses)

WP Ancient Weapons Mastery- Ranged + 1 to Strike, + 1 to Parry, Range: + 50’/level, RoF: 3 (_NOTE: This WP replaces WP Archery & Targeting in all respects, save bonuses to strike. Combine WP Archery & Targeting bonuses with those listed in PU2 p. 92)
WP Targeting Bonuses included elsewhere when applicable

WP Thrown Weapons Mastery + 1 to Strike, items not usually designed as weapons still inflict 1d4 damag

Saving Throw Bonuses
Coma/Death: + 5%
Toxins (15+): + 1
Magic (varies): + 1
Lethal Poison (14+): + 1
Non-Lethal Poison (16+): + 1
Insanity (12+):
Psionics (varies):

ENHANCED ABILITIES Ancient Weapons Master

Natural Abilities

Bow Mastery:
*Can fire a bow or crossbow one handed w/o penalty
*Can ride or shoot while moving, no penalty
*Can shoot over shoulder, no penalty
*Can shoot a line and swing from it, no penalty

Trick Shooting:
*Targeted shot: only requires 8 for successful strike, instead of traditional 12 for a standard called shot. + 4 to Strike
*Multiple Shot: can fire two arrows from a single bow. BOnus to strike is halved, but counts as only one action
*Ricochet: Bounce shot off of three surfaces, doing 1 point of damage to each, and full damage to target. Full damage to target. Bonus to strike is halved, but target cannot parry or dodge.

Dodge Projectiles: Penalty – 1, instead of standard – 4. Dodging bullets or energy blasts are as normal

Strength Bonus: Enjoys full melee damage bonus to all archery or thrown weapons attacks (standard archery and thrown weapon attacks do not receive this bonus, only increase to range)

Throwing Mastery: + 2 actions when throwing weapons
*Can throw two weapons with one action


Education: OJT- Olympic Training

Basic Skills

Skill Name Base Addl/lvl Current Level
Native Language:English 75% +5% 75%
Native Literacy:English 75% +5% 75%
Pilot:Automobile 60% +2% 60%
Math:Basic 45% +5% 45%

Physical-Olympic Training + 15%

Skill Name Base Addl/lvl Current Level
Body Building & Weightlifting
WP Targeting

Special: Ancient Weapons Master Training

Skill Name Base Addl/lvl Current Level
Recognize Weapon Quality-Archery 60% +2% 60%
Craft Bow Weapons 84% +1% 84%
Hand to Hand: Martial Arts
WP Bow Mastery (replaces Archery)

Secondary Skills

Skill Name Base Addl/lvl Current Level
Radio:Basic 45% +5% 45%
Wilderness Survival 30% +5% 35%
Track Animals 20% +5% 25%
Pilot:Motorcycle/Snowmobile 60% +4% 60%
Swimming 50% +5% 50%
Seduction 20% +3% 21%
Prowl 25% +5% 27%

Additional Information & Character Background:



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