Education Skill Programs

Basic Skill Programs

All Characters know the following skills:
Mathematics (Basic)
Pilot (Automobile)
Language Native (75%, or 98% with two+ years of college or equivalent)
Literacy Native (75%, or 98% with two+ years of college or equivalent)

Characters with less than 2 years college or OJT may ONLY select the following:
Athletics
Criminal
Domestic
Mechanic (Vehicle)
Physical
Pilot, Basic
Professional Thief
Technical
Technical Factory
Weapon Proficiencies
Wilderness Survival

B Requires Bachelor’s Degree or higher

*Requires Master’s Degree or higher

**Requires Doctorate Degree or higher


Academia Program
Research
Writing
Advanced Mathematics
Choose Two skills from Communications, Technical or Science

Archaeology Program*
Archaeology
Choose Two History skills
Excavation
Choose Two Language/Literacy skills (at least one ancient)

Athletics Program
Running
Athletics (General)
Sports OR Performance
Choose Two Physical SKills/WP Ancient

Attorney Program*
Choose Three Law skills
Research
Writing
Interrogation

Business Program
Basic Mathematics
Business & Finance
Barter
Law (Business)
Research

Communications Program
Basic Electronics
Radio: Basic
Radio: Scrambler
Telephone Networks
One Communications skill of choice

Computer Engineer*
Basic Electronics
Computer Operations
Computer Programming
Computer Repair
Basic Mathematics
Advanced Mathematics

Criminal Program
Streetwise
Pick Locks
Three Rogue skills of choice
NOTE: If selected twice, choose four more Rogue and/or WP skills

Domestic Program
Basic Mathematics
Three Domestic skills of choice
Choose any Secondary Skill, and apply program bonus

Electrical Program
Basic Mathematics
Electrical Engineer
Basic Mechanics
Electronics (Electricity Generation)

Journalism/Investigation
Writing
Research
Tailing
Streetwise
Photography OR Surveillance Systems

Law Enforcement, Basic
Hand to Hand: Basic
WP Pistol
Radio: Basic
Law (Crime)
Intelligence, Surveillance OR Streetwise
NOTE: If selected twice, choose four more Rogue, Espionage, WP skills (may also select Criminal Science/Forensics)

Law Enforcement, Probation/Investigation B
Law (Crime)
Streetwise
Hand to Hand: Basic
Find Contraband
Writing

Linguistics
Four language or literacy skills of choice

Mechanical Engineering B
Mechanical Engineer
Locksmith
Basic Electronics
One Mechanics skill of choice

Mechanic (Vehicle)
Mechanics (Automotive)
Mechanics (Aircraft)
Basic Electronics
One mechanics or pilot skill of choice

Medical Care (Nursing, Paramedics)
Basic Mathematics
Biology
Paramedic
Chemistry
Pilot (Race Car) OR Field Surgery

Medical Doctor**
Biology
Chemistry
Pathology
Medical Doctor
One additional Medical skill of choice

Medical Investigations B
Biology
Criminal Science/Forensics
Chemistry
Basic Mathematics
Advanced Mathematics

Oriental Studies
Choose ONE Languages (Japanese, Chinese, Vietnamese)
Philosophies
*Choose Three of the following skills:
Hand to Hand: Martial Arts (x3) (counts as 2 if Basic Hand to Hand, 1 if Expert)
Bonsai
Floral Arranging
Poetry (Haiku)
Language (ONE of: Japanese, Chinese, Vietnamese)
Literacy (ONE of: Japanese, Chinese, Vietnamese)
History (ONE of: Japan, China, Vietnam)
Cooking
Dance

Outdoorsman Program
Outdoorsmanship
Physical Labor
Wilderness Survival
Choose Two Wilderness Survival skills

Pilot, Basic
Basic Mechanics
Three skills of choice from Pilot, Basic

Physical Program
Four skills of choice

Political Activist Program
History (Choose focus)
Law (Choose focus) OR Language
Philosophies OR Literacy
ID Undercover Agents
Writing
Public Speaking

Professional Thief Program
Locksmith
Prowl
Climbing
Surveillance Systems
NOTE: If selected twice, choose five skills from Rogue category

Russian Studies
History (Russian)
History (US)
Language (Russian)
Literacy (Russian)
Law (Soviet)

Science Program B
Advanced Mathematics
Four Science skills of choice

Teacher Program B
Research
Writing
Public Speaking
Choose One Technical or Science Skill

Technical Program
Four Technical skills of choice

Technical: Factory
Physical Labor
Salvage
General Repair/Maintenance
Basic Mechanics
Marxism/Leninism/Maoism

Therapist/Psychologist Program*
Interrogation
Biology
Chemistry
Psychology (Clinical)
Philosophies

Weapon Proficiency, Ancient
Paired Weapons
Three ancient weapon proficiency skills of choice

Weapon Proficiency, Modern
Three modern WP of choice

Wilderness/Survival Program
Wilderness Survival
Outdoorsmanship OR Physical Labor
Three wilderness skills of choice

Espionage Skills Programs (Only Available to Military, Military Specialist, Trade School)

Espionage, Basic
Hand to Hand: Martial Arts
Detect Ambush
Intelligence
Wilderness Survival
Two Espionage skills of choice

Deep Cover Agent x2
Cryptography
Disguise
Escape Artist
Forgery
Impersonation
Ventriloquism
Photography
Radio: Basic
Undercover Ops
WP Pistol
One physical, espionage or rogue skill of choice

Spy Network Administration x2
Language
Intelligence
Basic Electronics
Cryptography
Radio: Basic
Radio: Scramblers
Radio: Satellite Communications
Marxism/Leninism/Maoism OR Interrogation
WP Pistol

Military Skills Programs (Only Available to Military, Military Specialist, Trade School)

Military, Basic
Hand to Hand: Basic
Running
Climbing
Military Etiquette
Radio: Basic
WP Rifle

Military, Demolitions (Requires Military, Basic or Law Enforcement, Basic)
Basic Electronics
Basic Mechanics
Demolitions
Demolitions Disposal
Underwater Demolitions

Military, Electronic Warfare x2 (Requires Military, Basic)
Telephone Networks
Basic Electronics
Radio: Scrambler
Radar/Sonar Operation
Radio: Basic
Read Sensory Equipment
Surveillance Systems
Language
Literacy

Military, Guerilla (Special Forces) x2 (Requires Military, Basic)
Detect Ambush
Detect Concealment
Land Navigation
Sniper
Tracking
Wilderness Survival
Choose Four WP Skills of choice

Pilot, Advanced x2
Navigation (Aerial, Land or Standard)
Read Sensory Equipment
Weapons Systems OR Pilot Related Skill of choice
Two basic piloting skills of choice
Two advanced piloting skills of choice

Education Skill Programs

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